For now, I rewrote Hpysics to use plain lists instead of parallel arrays. I will investigate DPH applicability a bit later, when I fix some other things.
Also, there's now an issue tracker for Hpysics.
Physics engine written in Haskell
For now, I rewrote Hpysics to use plain lists instead of parallel arrays. I will investigate DPH applicability a bit later, when I fix some other things.
Also, there's now an issue tracker for Hpysics.